add support for up to 9 custom start parameters (range 1-9). add apply button to the dimensions manager to apply the selected dimension to the active table fix some regressions from VPX 10.3+ within the physics options dialog, especially with some of its flipper settings and when importing settings add checkbox to 'user customizations'->'overwrite physics by global set' to optionally change all flipper settings, too increase static table elements precomputation samples from 32 to 64 and in addition do not do aniso/trilinear filtering there, but rely on the oversampling and bilerp instead, leading to much crisper textures implement proper sRGB pipeline for runtime filtering (only textures that are used in the 'standard' material) add support to read out the current hit threshold if the ball hits a Primitive or a HitTarget disable transmit for backdrop bulb lights fix some regressions (introduced with 10.5) with backdrop lights (most prominent: bulb lights had wrong falloff, the 'classic' lights wrong image mapping)Īs a bonus, this should also finally fix all issues seen with backdrop lights on intel/builtin graphics in the past add display selection in the video preferences do not ignore primitive setting 'Has Hit Event' anymore (before it was always implicitly on) show amount of vertices/polygons for a mesh primitive in the status bar